Imp IMP-1A
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 2793 Early Succession War
- Rules
- Standard
- Cost
- 10.83M C-bills
- Move
- Armor
- 304 pts
Medium Pulse Laser ×5ER PPC ×2Small LaserLRM 20
Technical Readout: His:OK · Record Sheets: RS:OK
Compare this unit
Availability by era
2 eras · 7 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,117 |
| G1 | 2 | 4,474 |
| G2 | 3 | 3,721 |
| G3 | 4 | 2,924 |
| G4 | 5 | 2,215 |
| G5 | 6 | 1,905 |
| G6 | 7 | 1,706 |
| G7 | 8 | 1,506 |
| G8 | 8 | 1,418 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Imp IMP-1A is a 100-ton juggernaut that cruises at a sluggish 32 km/h and tops out near 54, slow even by assault standards. It carries an ER PPC in each torso alongside a Medium Pulse Laser in the same location, with a pair of Medium Pulse Lasers in the center torso, a further Medium Pulse Laser in the left arm, and a Small Laser in the head. An LRM 20 fires from the right arm, linked to an Artemis IV fire-control system, and CASE lines the left torso. The design serves as a command 'Mech and is known as a maintenance-intensive design, with 18 double heat sinks fitted throughout the frame. Babylon BattleMech Consortium builds it at its Babylon plant on Solath.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | CT ×2 · RT · LT · LA | 5 | |
| Enr | RT · LT | 2 | |
| Msl | RA | 1 | 12 rds · 2 t in LT |
| electronicsArtemis IV FCSIS | RA |
CASE: Left Torso