Skip to content

Imp IMP-1A

Loading Create variant…
Tech
Inner Sphere
Mass
100t
Rules
Standard
Cost
10.83M C-bills
Move
Armor
304 pts

Medium Pulse Laser ×5ER PPC ×2Small LaserLRM 20

Technical Readout: His:OK · Record Sheets: RS:OK

Compare this unit
SkillPVSkill 0 99Skill 1 88Skill 2 77Skill 3 66Skill 4 55Skill 5 49Skill 6 43Skill 7 37Skill 8 31

Availability by era

2 eras · 7 factions

GunPilotAdj BV
G015,117
G124,474
G233,721
G342,924
G452,215
G561,905
G671,706
G781,506
G881,418

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Imp IMP-1A is a 100-ton juggernaut that cruises at a sluggish 32 km/h and tops out near 54, slow even by assault standards. It carries an ER PPC in each torso alongside a Medium Pulse Laser in the same location, with a pair of Medium Pulse Lasers in the center torso, a further Medium Pulse Laser in the left arm, and a Small Laser in the head. An LRM 20 fires from the right arm, linked to an Artemis IV fire-control system, and CASE lines the left torso. The design serves as a command 'Mech and is known as a maintenance-intensive design, with 18 double heat sinks fitted throughout the frame. Babylon BattleMech Consortium builds it at its Babylon plant on Solath.

Armor & loadout

Mech rightFrontMech left
IMP IMP-1A
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrHD1
EnrCT ×2 · RT · LT · LA5
EnrRT · LT2
MslRA112 rds · 2 t in LT
electronicsArtemis IV FCSISRA

CASE: Left Torso