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Imp IMP-2E

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Tech
Inner Sphere
Mass
100t
Rules
Introductory
Cost
9.42M C-bills
Move
Armor
288 pts

Medium Laser ×5PPC ×2LRM 15

Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-I

Compare this unit
SkillPVSkill 0 97Skill 1 86Skill 2 75Skill 3 64Skill 4 53Skill 5 48Skill 6 43Skill 7 38Skill 8 33

Availability by era

5 eras · 1 faction

GunPilotAdj BV
G014,548
G123,977
G233,308
G342,599
G451,969
G561,693
G671,516
G781,339
G881,260

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The IMP-2E is a 100-ton juggernaut refit of the 2793 Imp, cruising at 32 km/h and topping out at 54. Where the IMP-1A carried twin ER PPCs in the torsos, this refit swaps in a PPC on each side, and the medium pulse lasers scattered across the arms, torsos, and center torso give way to standard medium lasers in the same locations. The LRM 20 in the right arm is replaced by an LRM 15, and the head-mounted small laser, the Artemis IV fire-control system, and the CASE installation are all gone. Single heat sinks replace the double sinks and rise in number from 18 to 30. It remains a command 'Mech and a maintenance-intensive design, now assembled piecemeal as a field refit at various sites rather than built at a single factory.

Armor & loadout

Mech rightFrontMech left
IMP IMP-2E
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrCT ×2 · RT · LT · LA5
EnrRT · LT2
MslRA18 rds · 1 t in LT