Hellhound (Conjurer) 6
- Type
- BattleMech
- Tech
- Clan
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3063 FedCom Civil War
- Rules
- Experimental
- Move
- Armor
- 163 pts
ER Medium Laser ×3ER Medium Pulse LaserER PPCLRM 10
Technical Readout: RGv1 · Record Sheets: RG30
Compare this unit
Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,135 |
| G1 | 2 | 4,490 |
| G2 | 3 | 3,735 |
| G3 | 4 | 2,934 |
| G4 | 5 | 2,223 |
| G5 | 6 | 1,912 |
| G6 | 7 | 1,712 |
| G7 | 8 | 1,512 |
| G8 | 8 | 1,423 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hellhound (Conjurer) 6 is a 50-ton medium skirmisher, cruising at 65 km/h and topping out near 97, a 3063 rebuild of the 2829 original. Where the base Conjurer carries a Large Pulse Laser in the right arm, this configuration mounts an ER Medium Pulse Laser there, and the left arm adds a pair of ER Medium Lasers not found on the original. The left torso trades the twin Streak SRM 2 racks for a single LRM 10, and the right torso now pairs an ER PPC with one ER Medium Laser rather than the original's two ER Medium Lasers. A lighter 300 XL fusion engine replaces the base model's standard 300 fusion engine, and the heat-sink count rises from 10 to 19, all double sinks. Irece Alpha builds it at Irece.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Enr | RT · LA ×2 | 3 | |
| Msl | LT | 1 | 12 rds · 1 t |
| Enr | RA | 1 |