Hellhound (Conjurer) 5
- Type
- BattleMech
- Tech
- Clan
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 5.61M C-bills
- Move
- Armor
- 163 pts
ER Medium Laser ×2ATM 6 ×2
Technical Readout: TR:3055U · Record Sheets: RS:3055Uu
Compare this unit
Availability by era
5 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,978 |
| G1 | 2 | 3,478 |
| G2 | 3 | 2,893 |
| G3 | 4 | 2,273 |
| G4 | 5 | 1,722 |
| G5 | 6 | 1,481 |
| G6 | 7 | 1,326 |
| G7 | 8 | 1,171 |
| G8 | 8 | 1,102 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hellhound (Conjurer) 5 is a 50-ton skirmisher, a 3067 reworking of the 2829 original that trades reach weapons for missile firepower. Where the base model carries a Large Pulse Laser in the right arm and twin Streak SRM 2 racks in the left torso, this variant fields an ATM 6 in each arm, leaving the missile bay in the left torso empty. The pair of ER Medium Lasers in the right torso carries over from the original. Cruising speed holds at 65 km/h with a top speed of 97, and the jump range remains 180 metres. Irece Alpha builds the type at its Irece plant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 | 2 | |
| Msl | RA · LA | 2 | 20 rds · 2 t |