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Hellhound (Conjurer) 5

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Tech
Clan
Mass
50t
Rules
Standard
Cost
5.61M C-bills
Move
Armor
163 pts

ER Medium Laser ×2ATM 6 ×2

Technical Readout: TR:3055U · Record Sheets: RS:3055Uu

Compare this unit
SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22

Availability by era

5 eras · 2 factions

GunPilotAdj BV
G013,978
G123,478
G232,893
G342,273
G451,722
G561,481
G671,326
G781,171
G881,102

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Hellhound (Conjurer) 5 is a 50-ton skirmisher, a 3067 reworking of the 2829 original that trades reach weapons for missile firepower. Where the base model carries a Large Pulse Laser in the right arm and twin Streak SRM 2 racks in the left torso, this variant fields an ATM 6 in each arm, leaving the missile bay in the left torso empty. The pair of ER Medium Lasers in the right torso carries over from the original. Cruising speed holds at 65 km/h with a top speed of 97, and the jump range remains 180 metres. Irece Alpha builds the type at its Irece plant.

Armor & loadout

Mech rightFrontMech left
HELLHOUND (CONJURER) 5
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRT ×22
MslRA · LA220 rds · 2 t