Skip to content

Drillson Heavy Hover Tank (SRM)

Loading Create variant…
Tech
Inner Sphere
Mass
50t
Rules
Introductory
Cost
2.43M C-bills
Move
Armor
104 pts

Large LaserMachine Gun ×2SRM 2 ×6

Drillson Heavy Hover Tank (SRM) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15

Availability by era

8 eras · 33 factions

GunPilotAdj BV
G012,139
G121,871
G231,556
G341,222
G45926
G56796
G67713
G78630
G88593

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

DRILLSON HEAVY HOVER TANK (SRM)
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
MslSRM 2F ×443 t ammo in B
BalF ×220.5 t ammo in B
EnrT1
MslSRM 2T ×22