Drillson Heavy Hover Tank (ERLL)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3039 Late Succession War (Renaissance)
- Rules
- Standard
- Cost
- 2.67M C-bills
- Move
- Armor
- 96 pts

ER Large LaserMachine GunLRM 10SRM 2
Source: RG32
Compare this unitBattle Value
960by skill
Point Value
29
Recognition Notes
The Drillson Heavy Hover Tank (ERLL) is a 50-ton hover combat vehicle fielded in the striker role, cruising at 97 km/h and topping out at 151. In the turret, the base model's Large Laser and pair of SRM 2 racks give way to a single ER Large Laser alongside one SRM 2. On the front hull, one of the base model's two Machine Guns is dropped, leaving a single Machine Gun beside the LRM 10. Armor remains standard plate over the fusion-powered hull. Cyclops, Incorporated builds this configuration at New Earth, without the Skye line that also turns out the base model.
Armor & Loadout
DRILLSON HEAVY HOVER TANK (ERLL)
EnergyBallisticMissile
Front: 22 front
Right: 18 front
Left: 18 front
Turret: 22 front
Rear: 16 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F | 1 | 1 t ammo in B |
| Bal | F | 1 | 0.5 t ammo in B |
| Enr | T | 1 | |
| MslSRM 2 | T | 1 | 1 t ammo in B |
Systems & Manufacturers
(ERLL)
Drillson Heavy Hover Tank
PV29
TP: CVSZ: 2TMM: 0MV: 18"h
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17
Availability by era
8 eras · 7 factions
Drillson Heavy Hover Tank variants (8)
Drillson Heavy Hover Tank Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, SRCH, TUR(2/2/-) Introduced 3025 Battle value 949 Point value 28(SRM) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, SRM1/1, TUR(2/2/-) Introduced 3028 Battle value 926 Point value 27
(ERLL) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(1/1/1) Introduced 3039 Battle value 960 Point value 29
(Streak) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3053 Battle value 899 Point value 34(Sealed) Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT0.5, IF0*, SEAL, SRCH, TUR(2/2/2, IF0*) Introduced 3076 Battle value 870 Point value 32(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(2/2/-) Introduced 3087 Battle value 910 Point value 37C Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, IF1, SRCH, TUR(3/3/-) Introduced 3136 Battle value 1,295 Point value 42C 2 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(3/2/2) Introduced 3138 Battle value 1,516 Point value 37