Drillson Heavy Hover Tank C 2
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 50t
- Role
- Striker
- Intro
- 3138 Dark Age
- Rules
- Standard
- Move
- Armor
- 115 pts

Large Pulse LaserMachine Gun ×2ATM 3 ×4
Source: RG32
Compare this unitBattle Value
1,516by skill
Point Value
37
Recognition Notes
The Drillson Heavy Hover Tank C 2 is a 50-ton hover combat vehicle fielded as a striker, cruising at 97 km/h and topping out at 151. Where the base model mounts an LRM 10 in the front alongside its paired machine guns, this variant replaces it with two ATM 3 launchers, keeping the two machine guns in the front. The turret drops the base model's Large Laser and paired SRM 2 launchers for a Large Pulse Laser and two ATM 3 launchers, and the hull adds CASE. Ferro-fibrous armor replaces the standard plate of the original, and Clan-built components run throughout. Cyclops, Incorporated builds the type at Skye.
Armor & Loadout
DRILLSON HEAVY HOVER TANK C 2
EnergyBallisticMissile
Front: 25 front
Right: 22 front
Left: 22 front
Turret: 25 front
Rear: 21 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F ×2 | 2 | 3 t ammo in B |
| Bal | F ×2 | 2 | 0.5 t ammo in B |
| Enr | T | 1 | |
| Msl | T ×2 | 2 |
CASE: Body
Systems & Manufacturers
C 2
Drillson Heavy Hover Tank
PV37
TP: CVSZ: 2TMM: 0MV: 18"h
ROLE: Striker
Damage
S (+0)
4
M (+2)
3
L (+4)
2
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21
Availability by era
2 eras · 5 factions
Drillson Heavy Hover Tank variants (8)
Drillson Heavy Hover Tank Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, SRCH, TUR(2/2/-) Introduced 3025 Battle value 949 Point value 28(SRM) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, SRM1/1, TUR(2/2/-) Introduced 3028 Battle value 926 Point value 27(ERLL) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(1/1/1) Introduced 3039 Battle value 960 Point value 29(Streak) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3053 Battle value 899 Point value 34(Sealed) Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT0.5, IF0*, SEAL, SRCH, TUR(2/2/2, IF0*) Introduced 3076 Battle value 870 Point value 32(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(2/2/-) Introduced 3087 Battle value 910 Point value 37C Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, IF1, SRCH, TUR(3/3/-) Introduced 3136 Battle value 1,295 Point value 42
C 2 current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(3/2/2) Introduced 3138 Battle value 1,516 Point value 37