Drillson Heavy Hover Tank (MML)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3087 Early Republic
- Rules
- Standard
- Move
- Armor
- 109 pts

Large Pulse LaserMachine Gun ×2MML 5 ×2Streak SRM 2 ×2
Source: RG32
Compare this unitBattle Value
910by skill
Point Value
37
Recognition Notes
The Drillson Heavy Hover Tank (MML) is a 50-ton hover combat vehicle built for the striker role, replacing the base model's single LRM 10 with two MML 5 launchers in the front, alongside the two machine guns carried over in the same position. The turret swaps the base's Large Laser and paired SRM 2 launchers for a Large Pulse Laser and two Streak SRM 2 launchers. Heavy Ferro-Fibrous plate replaces the standard armor of the original, and CASE has been added in the hull. Cruising speed drops from 97 to 86 km/h and top speed falls from 151 to 130 km/h. Scarborough Manufacturers builds this variant at Al Na'ir.
Armor & Loadout
DRILLSON HEAVY HOVER TANK (MML)
EnergyBallisticMissile
Front: 25 front
Right: 20 front
Left: 20 front
Turret: 25 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F ×2 | 2 | 2 t ammo in B |
| Bal | F ×2 | 2 | 0.5 t ammo in B |
| Enr | T | 1 | |
| MslStreak SRM 2 | T ×2 | 2 | 1 t ammo in B |
CASE: Body
Systems & Manufacturers
(MML)
Drillson Heavy Hover Tank
PV37
TP: CVSZ: 2TMM: 0MV: 16"h
ROLE: Striker
Damage
S (+0)
4
M (+2)
3
L (+4)
1
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 65Skill 1 58Skill 2 51Skill 3 44Skill 4 37Skill 5 33Skill 6 29Skill 7 25Skill 8 21
Availability by era
4 eras · 4 factions
Drillson Heavy Hover Tank variants (8)
Drillson Heavy Hover Tank Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, SRCH, TUR(2/2/-) Introduced 3025 Battle value 949 Point value 28(SRM) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, SRM1/1, TUR(2/2/-) Introduced 3028 Battle value 926 Point value 27(ERLL) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(1/1/1) Introduced 3039 Battle value 960 Point value 29(Streak) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3053 Battle value 899 Point value 34(Sealed) Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT0.5, IF0*, SEAL, SRCH, TUR(2/2/2, IF0*) Introduced 3076 Battle value 870 Point value 32
(MML) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(2/2/-) Introduced 3087 Battle value 910 Point value 37
C Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, IF1, SRCH, TUR(3/3/-) Introduced 3136 Battle value 1,295 Point value 42C 2 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(3/2/2) Introduced 3138 Battle value 1,516 Point value 37