Drillson Heavy Hover Tank (Streak)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3053 Clan Invasion
- Rules
- Standard
- Cost
- 2.62M C-bills
- Move
- Armor
- 112 pts

Large Pulse LaserStreak SRM 2 ×4
Source: RG32
Compare this unitBattle Value
899by skill
Point Value
34
Recognition Notes
The Drillson Heavy Hover Tank (Streak) is a 50-ton hover combat vehicle fielded as a striker, cruising at 97 km/h and reaching 151. Where the base model mounts an LRM 10 and paired machine guns in the front, this variant carries two Streak SRM 2 launchers there instead. The turret drops the base model's SRM 2 pair and Large Laser for a Large Pulse Laser and two more Streak SRM 2 launchers, giving the design four Streak SRM 2 launchers in all. The hull still rides on standard armor. Cyclops, Incorporated builds this variant at Skye, without the New Earth line that produces the base model.
Armor & Loadout
DRILLSON HEAVY HOVER TANK (STREAK)
EnergyMissile
Front: 25 front
Right: 21 front
Left: 21 front
Turret: 25 front
Rear: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | F ×2 | 2 | 2 t ammo in B |
| Enr | T | 1 | |
| MslStreak SRM 2 | T ×2 | 2 |
Systems & Manufacturers
(Streak)
Drillson Heavy Hover Tank
PV34
TP: CVSZ: 2TMM: 0MV: 18"h
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
7 eras · 15 factions
Drillson Heavy Hover Tank variants (8)
Drillson Heavy Hover Tank Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, SRCH, TUR(2/2/-) Introduced 3025 Battle value 949 Point value 28(SRM) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, SRM1/1, TUR(2/2/-) Introduced 3028 Battle value 926 Point value 27(ERLL) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, SRCH, TUR(1/1/1) Introduced 3039 Battle value 960 Point value 29
(Streak) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3053 Battle value 899 Point value 34
(Sealed) Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities CT0.5, IF0*, SEAL, SRCH, TUR(2/2/2, IF0*) Introduced 3076 Battle value 870 Point value 32(MML) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, SRCH, TUR(2/2/-) Introduced 3087 Battle value 910 Point value 37C Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, IF1, SRCH, TUR(3/3/-) Introduced 3136 Battle value 1,295 Point value 42C 2 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, TUR(3/2/2) Introduced 3138 Battle value 1,516 Point value 37