Champion CHP-1N
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 2602 Star League
- Rules
- Standard
- Cost
- 5.75M C-bills
- Move
- Armor
- 143 pts
Medium Laser ×2Small Laser ×2LB 10-X ACSRM 6
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitBattle Value
1,233by skill
Point Value
34
Recognition Notes
The Champion CHP-1N is a 60-ton heavy skirmisher, cruising at 54 km/h and topping out at 86. An LB 10-X AC sits in the right torso, backed by an SRM 6 and a Medium Laser in the left torso and a Small Laser in the center torso. Its most striking feature is an armless configuration, giving the chassis a distinct silhouette on the battlefield. The frame carries ferro-fibrous armor over a standard internal structure, and it is built by Bergan Industries at New Earth.
Armor & Loadout
CHAMPION CHP-1N
EnergyBallisticMissile
Head: 9 front
Center Torso: 24 front, 8 rear
Right Torso: 18 front, 6 rear
Left Torso: 18 front, 6 rear
Right Arm: 12 front
Left Arm: 12 front
Right Leg: 15 front
Left Leg: 15 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| BalLB 10-X AC | RT | 1 | 20 rds · 2 t |
| MslSRM 6 | LT | 1 | 15 rds · 1 t |
| Enr | LT ×2 | 2 | |
| electronicsArtemis IV FCSIS | LT |
Systems & Manufacturers
CHP-1N
Champion
PV34
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
1
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
9 eras · 17 factions
Champion variants (9)
CHP-1N current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 2602 Battle value 1,233 Point value 34
CHP-1N2 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 2667 Battle value 1,233 Point value 35CHP-1Nb2 Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2737 Battle value — Point value —CHP-1Nb Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2751 Battle value 1,632 Point value 36CHP-2N Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2810 Battle value 1,116 Point value 30C Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1 Introduced 2867 Battle value 2,191 Point value 40CHP-1N (Irin) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3052 Battle value — Point value —CHP-3N Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 3052 Battle value 1,400 Point value 34CHP-3P Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, INARC, MHQ2 Introduced 3061 Battle value 1,503 Point value 40