Axman AXM-6X
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 65t
- Role
- Missile Boat
- Intro
- 3074 Jihad
- Rules
- Experimental
- Cost
- 22.85M C-bills
- Move
- Armor
- 192 pts
ER Medium Laser ×4Thunderbolt 15 ×2

Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,925 |
| G1 | 2 | 4,307 |
| G2 | 3 | 3,582 |
| G3 | 4 | 2,814 |
| G4 | 5 | 2,132 |
| G5 | 6 | 1,834 |
| G6 | 7 | 1,642 |
| G7 | 8 | 1,450 |
| G8 | 8 | 1,364 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Axman AXM-6X rebuilds the chassis as a 65-ton missile boat fighting at long range, where the 3048 AXM-1N fought as a skirmisher at closer range. The hatchet, AC/20, and large pulse laser give way to a Thunderbolt 15 in each torso, and four ER medium lasers take the place of the arm-mounted medium lasers, two in each leg. A 325 Clan XL fusion engine replaces the 260 XL unit, lifting cruising speed from 43 to 54 km/h and top speed from 65 to 86, and a supercharger pushes sprint speed to 108 km/h when engaged. Inner Sphere CASE lines both torsos, where the AXM-1N carried it only in the left, standard armor replaces the ferro-fibrous plating, and the jump jets are gone. Defiance Industries builds the type at Furillo.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslThunderbolt 15 | RT · LT | 2 | 2 t ammo |
| Enr | RL ×2 · LL ×2 | 4 | |
| mobilitySupercharger | CT |
CASE: Right Torso · Left Torso