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Axman AXM-4D

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Tech
Inner Sphere
Mass
65t
Intro
3071 Jihad
Rules
Standard
Cost
11.62M C-bills
Move
Armor
179 pts

Medium Laser ×2Light AC/5 ×4Hatchet

Technical Readout: TR:CI · Record Sheets: RS:CI

Compare this unit
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20

Availability by era

5 eras · 1 faction

GunPilotAdj BV
G012,823
G122,468
G232,053
G341,613
G451,222
G561,051
G67941
G78831
G88782

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The AXM-4D is a 65-ton brawler, a 3071 rework of the 3048 AXM-1N, cruising at 43 km/h and topping out near 65. In place of the AC/20 in the center torso and the Large Pulse Laser in the left arm, it fields four Light AC/5s split two apiece between the left torso and right torso, backed by a pair of medium lasers in the left arm; the right arm's trio of medium lasers is gone. A targeting computer sits in the left arm alongside those lasers, and the hatchet in the right arm and the CASE in the left torso carry over from the AXM-1N. The jump capability is gone, and the heat sinks drop from ten double to ten single. Johnston Industries builds the type at New Syrtis.

Armor & loadout

Mech rightFrontMech left
AXMAN AXM-4D
EnergyBallisticPhysical
Weapon / EquipmentLocQtyAmmo
BalRT ×2 · LT ×2440 rds · 2 t
PhyHatchetRA1
EnrLA ×22
electronicsTargeting ComputerISLA

CASE: Left Torso