Axman AXM-2N
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3049 Clan Invasion
- Rules
- Standard
- Cost
- 11.99M C-bills
- Move
- Armor
- 179 pts
Medium Laser ×3Large Pulse LaserLRM 15 ×2Hatchet
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unit
Availability by era
7 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,368 |
| G1 | 2 | 2,945 |
| G2 | 3 | 2,449 |
| G3 | 4 | 1,925 |
| G4 | 5 | 1,458 |
| G5 | 6 | 1,254 |
| G6 | 7 | 1,123 |
| G7 | 8 | 991 |
| G8 | 8 | 933 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The AXM-2N is a 65-ton skirmisher, a 3049 rework of the 3048 AXM-1N, cruising at 43 km/h and topping out near 65. In place of the AC/20 in the center torso it carries a pair of LRM 15 racks, one in each torso, extending its reach beyond the original's close-in punch. The Large Pulse Laser in the left arm, the Medium Laser in the right arm, and the Hatchet in the right arm carry over from the AXM-1N. Defiance Industries builds it, with production also at Johnston Industries' New Syrtis line.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 16 rds · 2 t |
| Enr | RA ×3 | 3 | |
| PhyHatchet | RA | 1 | |
| Enr | LA | 1 |
CASE: Left Torso