Axman AXM-3S
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 10.85M C-bills
- Move
- Armor
- 179 pts
ER Medium Laser ×3LB 20-X ACHatchet
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitBattle Value
1,649by skill
Point Value
32
Recognition Notes
The AXM-3S is a 65-ton skirmisher that closes to short range, cruising at 43 km/h and topping out near 65, with a single jump of 120 metres. Where the AXM-1N of 3048 carries a Large Pulse Laser in the left arm, this 3060 rebuild fields an ER Medium Laser there, and the AC/20 in the center torso gives way to an LB 20-X AC. The Medium Laser in the right arm is dropped, leaving the Hatchet alone in that limb, and the 260 XL fusion engine of the original is replaced by a 260 light fusion engine. Defiance Industries builds the AXM-3S at Furillo.
Armor & Loadout
AXMAN AXM-3S
EnergyBallisticPhysical
Head: 9 front
Center Torso: 28 front, 6 rear
Right Torso: 21 front, 6 rear
Left Torso: 21 front, 6 rear
Right Arm: 17 front
Left Arm: 17 front
Right Leg: 24 front
Left Leg: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | CT | 1 | 20 rds · 4 t in LT |
| PhyHatchet | RA | 1 | |
| Enr | LA ×3 | 3 | |
| electronicsGuardian ECM SuiteIS | LT |
CASE: Left Torso
Systems & Manufacturers
AXM-3S
Axman
PV32
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
7 eras · 12 factions
Axman variants (8)
AXM-1N Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, CASE, MEL Introduced 3048 Battle value 1,374 Point value 33AXM-2N Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, MEL Introduced 3049 Battle value 1,458 Point value 33
AXM-3S current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, FLK1/1/-, MEL Introduced 3060 Battle value 1,649 Point value 32
AXM-3Sr Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MEL, MHQ1 Introduced 3069 Battle value 1,734 Point value 39AXM-4D Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, CASE, MEL Introduced 3071 Battle value 1,222 Point value 32AXM-6X Role Missile Boat Tech base Mixed Rules Experimental Alpha Strike abilities CASE, IF2 Introduced 3074 Battle value 2,132 Point value 41AXM-6T Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF3 Introduced 3083 Battle value 1,830 Point value 43AXM-5N Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities CASEII, ECM, FLK1/1/1, MEL, TSM Introduced 3148 Battle value 2,575 Point value 39