Warhammer WHM-10T
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3073 Jihad
- Rules
- Standard
- Cost
- 18.57M C-bills
- Move
- Armor
- 216 pts
ER Medium Laser ×2PPC ×2
BattleCorps · Record Sheets: RS:3085u-PP
Compare this unit
Availability by era
5 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,368 |
| G1 | 2 | 3,820 |
| G2 | 3 | 3,177 |
| G3 | 4 | 2,496 |
| G4 | 5 | 1,891 |
| G5 | 6 | 1,626 |
| G6 | 7 | 1,456 |
| G7 | 8 | 1,286 |
| G8 | 8 | 1,210 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Warhammer WHM-10T is a 70-ton skirmisher that fights at stand-off range, a 3073 rebuild of the 2515 WHM-6R brawler. Where the WHM-6R packed its torsos with a Medium Laser, a Small Laser, a Machine Gun, and in the right torso an SRM 6 alongside its own Medium Laser, Small Laser, and Machine Gun, the WHM-10T strips each torso down to a single ER Medium Laser, leaving the PPC in each arm as the untouched core of the design. A lighter 350 XL fusion engine and endo steel structure raise the cruising speed from 43 to 54 km/h and the top speed from 65 to 86 km/h, and the type now carries a jump capability of 210 meters that the WHM-6R lacked. The heat-sink count falls from 18 single sinks to 11 double sinks, and the machine keeps its fixed searchlight, stable firing platform, and rugged, field-serviceable frame. Taurus Territorial Industries builds it at Taurus.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Enr | RA · LA | 2 |