Thor II (Grand Summoner) Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3093 Early Republic
- Rules
- Standard
- Move
- Armor
- 192 pts
ER Medium Laser ×4Ultra AC/5 ×2LRM 15
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
4 eras · 14 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,900 |
| G1 | 2 | 5,159 |
| G2 | 3 | 4,291 |
| G3 | 4 | 3,371 |
| G4 | 5 | 2,554 |
| G5 | 6 | 2,196 |
| G6 | 7 | 1,967 |
| G7 | 8 | 1,737 |
| G8 | 8 | 1,635 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Thor II (Grand Summoner) Prime is a 70-ton skirmisher built on a 350 XL fusion engine, cruising at 54 km/h and topping out near 86, with a jump capability of 150 metres. Each arm carries an Ultra AC/5 and an ER medium laser, and a further pair of ER medium lasers sit in the left and right torso alongside an LRM 15 in the left torso. The design carries endo steel internal structure and ferro-fibrous armor, with 14 double heat sinks handling its output. It carries enhanced communications gear, and Eagle Craft Group builds it at Erewhon.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT · RA · LA | 4 | |
| Msl | LT | 1 | 16 rds · 2 t |
| Bal | RA · LA | 2 | 40 rds · 2 t |