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Thor II (Grand Summoner) Prime

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Tech
Clan
Mass
70t
Intro
3093 Early Republic
Rules
Standard
Move
Armor
192 pts

ER Medium Laser ×4Ultra AC/5 ×2LRM 15

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27

Availability by era

4 eras · 14 factions

GunPilotAdj BV
G015,900
G125,159
G234,291
G343,371
G452,554
G562,196
G671,967
G781,737
G881,635

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Thor II (Grand Summoner) Prime is a 70-ton skirmisher built on a 350 XL fusion engine, cruising at 54 km/h and topping out near 86, with a jump capability of 150 metres. Each arm carries an Ultra AC/5 and an ER medium laser, and a further pair of ER medium lasers sit in the left and right torso alongside an LRM 15 in the left torso. The design carries endo steel internal structure and ferro-fibrous armor, with 14 double heat sinks handling its output. It carries enhanced communications gear, and Eagle Craft Group builds it at Erewhon.

Armor & loadout

Mech rightFrontMech left
THOR II (GRAND SUMMONER) PRIME
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrRT · LT · RA · LA4
MslLT116 rds · 2 t
BalRA · LA240 rds · 2 t