Thor II (Grand Summoner) C
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3093 Early Republic
- Rules
- Standard
- Cost
- 20.96M C-bills
- Move
- Armor
- 192 pts
Large Pulse Laser ×2FlamerUltra AC/20Streak SRM 4
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
4 eras · 14 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,431 |
| G1 | 2 | 4,749 |
| G2 | 3 | 3,950 |
| G3 | 4 | 3,103 |
| G4 | 5 | 2,351 |
| G5 | 6 | 2,022 |
| G6 | 7 | 1,810 |
| G7 | 8 | 1,599 |
| G8 | 8 | 1,505 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Thor II (Grand Summoner) C is a 70-ton heavy skirmisher, an alternate configuration of the same OmniMech alongside the Prime, cruising at 54 km/h and topping out at 86. Where the Prime carries twin Ultra AC/5s and four ER medium lasers spread across its arms and torsos, this configuration fields a Large Pulse Laser in each arm, an Ultra AC/20 in the left torso, a Streak SRM 4 in the right torso, and a Flamer in the center torso. It carries enhanced communications gear, and Eagle Craft Group builds it at Erewhon.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| MslStreak SRM 4 | RT | 1 | 25 rds · 1 t |
| Bal | LT | 1 | 15 rds · 3 t in RT |
| Enr | RA · LA | 2 |