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Thor II (Grand Summoner) D

Tech
Clan
Mass
70t
Role
Sniper
Intro
3093 Early Republic
Rules
Standard
Cost
21.23M C-bills
Move
Armor
192 pts

ER Large Laser ×2ER Medium Laser ×2LRM 15

Technical Readout: TR:DA · Record Sheets: RS:DA

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Recognition Notes

The Thor II (Grand Summoner) D is a 70-ton heavy that fights at long range, cruising at 54 km/h and topping out near 86, with a jump capability of 150 metres. Where the Prime configuration carries an Ultra AC/5 in each arm, this configuration carries an ER Large Laser in each arm instead, each paired with an ER Medium Laser. The left torso mounts the LRM 15 as well, though the ER Medium Lasers the Prime configuration places in each torso are absent here. This configuration carries 22 double heat sinks, more than the Prime's 14, and it carries enhanced communications gear. Eagle Craft Group builds it at Erewhon.

Armor & Loadout

THOR II (GRAND SUMMONER) D
EnergyMissile
Head: 9 front
Center Torso: 31 front, 8 rear
Right Torso: 22 front, 7 rear
Left Torso: 22 front, 7 rear
Right Arm: 20 front
Left Arm: 20 front
Right Leg: 23 front
Left Leg: 23 front
Weapon / EquipmentLocQtyAmmo
MslLT116 rds · 2 t
EnrRA · LA2
EnrRA · LA2
electronicsTargeting ComputerpodClanRT
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

4 eras · 13 factions