Thor II (Grand Summoner) E
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Sniper
- Intro
- 3093 Early Republic
- Rules
- Standard
- Cost
- 24.62M C-bills
- Move
- Armor
- 192 pts
ER PPC ×2ER Small Laser
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
4 eras · 14 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,094 |
| G1 | 2 | 5,329 |
| G2 | 3 | 4,432 |
| G3 | 4 | 3,482 |
| G4 | 5 | 2,638 |
| G5 | 6 | 2,269 |
| G6 | 7 | 2,031 |
| G7 | 8 | 1,794 |
| G8 | 8 | 1,688 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Thor II (Grand Summoner) E is a 70-ton heavy that fights as a long-range sniper, an alternate configuration of the same OmniMech that fields the Prime as a skirmisher. Where the Prime carries twin Ultra AC/5s and four ER Medium Lasers, this configuration mounts an ER PPC in the left arm, an ER PPC in the right arm, and an ER Small Laser in the center torso. It cruises at 54 km/h and tops out near 86, and where the Prime jumps 150 meters, this configuration jumps 240. It carries 16 double heat sinks where the Prime carries 14, and both configurations retain the enhanced communications gear. Eagle Craft Group builds the type at Erewhon.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Enr | RA · LA | 2 |