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Thor II (Grand Summoner) E

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Tech
Clan
Mass
70t
Role
Sniper
Intro
3093 Early Republic
Rules
Standard
Cost
24.62M C-bills
Move
Armor
192 pts

ER PPC ×2ER Small Laser

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

4 eras · 14 factions

GunPilotAdj BV
G016,094
G125,329
G234,432
G343,482
G452,638
G562,269
G672,031
G781,794
G881,688

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Thor II (Grand Summoner) E is a 70-ton heavy that fights as a long-range sniper, an alternate configuration of the same OmniMech that fields the Prime as a skirmisher. Where the Prime carries twin Ultra AC/5s and four ER Medium Lasers, this configuration mounts an ER PPC in the left arm, an ER PPC in the right arm, and an ER Small Laser in the center torso. It cruises at 54 km/h and tops out near 86, and where the Prime jumps 150 meters, this configuration jumps 240. It carries 16 double heat sinks where the Prime carries 14, and both configurations retain the enhanced communications gear. Eagle Craft Group builds the type at Erewhon.

Armor & loadout

Mech rightFrontMech left
THOR II (GRAND SUMMONER) E
Energy
Weapon / EquipmentLocQtyAmmo
EnrCT1
EnrRA · LA2