Salamander PPR-6T
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Missile Boat
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 18.23M C-bills
- Move
- Armor
- 247 pts
Medium Pulse Laser ×2Large Pulse LaserLRM 20 ×2
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unit
Availability by era
7 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,883 |
| G1 | 2 | 3,396 |
| G2 | 3 | 2,824 |
| G3 | 4 | 2,219 |
| G4 | 5 | 1,681 |
| G5 | 6 | 1,446 |
| G6 | 7 | 1,294 |
| G7 | 8 | 1,143 |
| G8 | 8 | 1,076 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The PPR-6T is an 80-ton missile boat that fights at long range, cruising at 43 km/h and topping out near 65. Where the 3055-era PPR-5S carried an LRM 20 in the left arm, this 3060 rebuild swaps that mount for a Large Pulse Laser, keeping an LRM 20 in each torso alongside CASE installations. The twin medium lasers of the original center torso mounts are replaced by twin Medium Pulse Lasers, and the heat-sink count climbs from 10 double to 14 double to cope with the added laser heat. Like its predecessor, it remains a maintenance-intensive design, and Defiance Industries builds it at Hesperus II.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Msl | RT · LT | 2 | 36 rds · 6 t |
| Enr | LA | 1 |
CASE: Right Torso · Left Torso