Salamander PPR-6S
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Missile Boat
- Intro
- 3058 Clan Invasion
- Rules
- Standard
- Cost
- 19.21M C-bills
- Move
- Armor
- 247 pts
Medium Pulse Laser ×2LRM 20 ×2SRM 6
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unit
Availability by era
7 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,959 |
| G1 | 2 | 3,462 |
| G2 | 3 | 2,880 |
| G3 | 4 | 2,262 |
| G4 | 5 | 1,714 |
| G5 | 6 | 1,474 |
| G6 | 7 | 1,320 |
| G7 | 8 | 1,166 |
| G8 | 8 | 1,097 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Salamander PPR-6S is an 80-ton assault that fights at long range, cruising at 43 km/h and topping out near 65. Where the PPR-5S carries an LRM 20 in the left arm, this configuration swaps it for an SRM 6 fitted with an Artemis IV fire-control system, and Artemis IV units are added to the LRM 20s in the left and right torsos as well. The twin medium lasers in the center torso give way to medium pulse lasers, and the heat-sink count rises from 10 to 12 double. CASE still lines both side torsos, and the design remains a maintenance-intensive one. Defiance Industries builds it at Hesperus II.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Msl | RT · LT | 2 | 48 rds · 8 t in LA |
| MslSRM 6 | LA | 1 | 15 rds · 1 t |
| electronicsArtemis IV FCSIS | RT · LT · LA |
CASE: Right Torso · Left Torso