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Salamander PPR-6S

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Tech
Inner Sphere
Mass
80t
Intro
3058 Clan Invasion
Rules
Standard
Cost
19.21M C-bills
Move
Armor
247 pts

Medium Pulse Laser ×2LRM 20 ×2SRM 6

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27

Availability by era

7 eras · 6 factions

GunPilotAdj BV
G013,959
G123,462
G232,880
G342,262
G451,714
G561,474
G671,320
G781,166
G881,097

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Salamander PPR-6S is an 80-ton assault that fights at long range, cruising at 43 km/h and topping out near 65. Where the PPR-5S carries an LRM 20 in the left arm, this configuration swaps it for an SRM 6 fitted with an Artemis IV fire-control system, and Artemis IV units are added to the LRM 20s in the left and right torsos as well. The twin medium lasers in the center torso give way to medium pulse lasers, and the heat-sink count rises from 10 to 12 double. CASE still lines both side torsos, and the design remains a maintenance-intensive one. Defiance Industries builds it at Hesperus II.

Armor & loadout

Mech rightFrontMech left
SALAMANDER PPR-6S
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrCT ×22
MslRT · LT248 rds · 8 t in LA
MslSRM 6LA115 rds · 1 t
electronicsArtemis IV FCSISRT · LT · LA

CASE: Right Torso · Left Torso