Salamander PPR-5S
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Missile Boat
- Intro
- 3055 Clan Invasion
- Rules
- Standard
- Cost
- 18.41M C-bills
- Move
- Armor
- 247 pts
Medium Laser ×2LRM 20 ×3
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitBattle Value
1,769by skill
Point Value
46
Recognition Notes
The Salamander PPR-5S is an 80-ton assault that fights at long range, cruising at 43 km/h and topping out near 65. Three LRM 20 racks fill the left arm, left torso, and right torso, while a pair of medium lasers sits in the center torso for closer work. CASE lines both the left torso and the right torso, guarding against the volume of missile ordnance carried there. The endo steel frame and 320 XL fusion engine leave the design maintenance-intensive. Defiance Industries builds it at Hesperus II.
Armor & Loadout
SALAMANDER PPR-5S
EnergyMissile
Head: 9 front
Center Torso: 42 front, 8 rear
Right Torso: 28 front, 6 rear
Left Torso: 28 front, 6 rear
Right Arm: 26 front
Left Arm: 26 front
Right Leg: 34 front
Left Leg: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Msl | RT · LT · LA | 3 | 54 rds · 9 t |
CASE: Right Torso · Left Torso
Systems & Manufacturers
PPR-5S
Salamander
PV46
TP: BMSZ: 4TMM: 0MV: 8"
ROLE: Missile Boat
Damage
S (+0)
3
M (+2)
5
L (+4)
4
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26
Availability by era
7 eras · 10 factions
Salamander variants (6)
PPR-5S current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF4, LRM2/3/4 Introduced 3055 Battle value 1,769 Point value 46
PPR-5T Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF3, LRM1/3/3 Introduced 3056 Battle value 1,589 Point value 42PPR-6S Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3058 Battle value 1,714 Point value 47PPR-6T Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2, LRM1/2/2 Introduced 3060 Battle value 1,681 Point value 44PPR-7S Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF3 Introduced 3064 Battle value 2,023 Point value 45PPR-7T Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSS, IF2, MHQ2 Introduced 3111 Battle value 1,647 Point value 41