Night Gyr F
- Type
- BattleMech
- Tech
- Clan
- Mass
- 75t
- Role
- Skirmisher
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 21.44M C-bills
- Move
- Armor
- 220 pts
ER Medium Laser ×2HAG/20HAG/30

Availability by era
5 eras · 10 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,833 |
| G1 | 2 | 5,975 |
| G2 | 3 | 4,969 |
| G3 | 4 | 3,905 |
| G4 | 5 | 2,958 |
| G5 | 6 | 2,544 |
| G6 | 7 | 2,278 |
| G7 | 8 | 2,011 |
| G8 | 8 | 1,893 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Night Gyr F is a 75-ton heavy that trades the Prime configuration's energy-and-autocannon armament for a pair of hyper-assault gauss rifles, carrying an HAG/20 in the left arm where the Prime mounts an ER PPC, and an HAG/30 in the right arm in place of the Ultra AC/10. Where the Prime configuration fields three medium pulse lasers across both torsos and the head, this configuration carries a single ER medium laser in the right torso and another in the head. The heat-sink count falls from 20 double to 12 double, a reflection of the switch away from energy weapons. Cruising speed holds at 43 km/h with a top speed near 65, and a jump of 120 meters is unchanged from the base configuration. The type remains a maintenance-intensive design, and Ironhold Gamma Complex builds it at Ironhold, with production also carried out at CJF Factory Zone 4 on Alyina.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · RT | 2 | |
| BalHAG/30 | RA | 1 | 16 rds · 4 t in RT |
| BalHAG/20 | LA | 1 | 18 rds · 3 t in CT |
| electronicsECM SuitepodClan | CT | ||
| electronicsTargeting ComputerpodClan | LT |