Maxim Heavy Hover Transport (C3M)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 4.47M C-bills
- Move
- Armor
- 125 pts
LRM 5 ×2Streak SRM 2 ×2SRM 6C3 Master Unit
Battle Value
817by skill
Point Value
42

View on Sarna
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unit(C3M)
Maxim Heavy Hover Transport
PV42
TP: CVSZ: 2TMM: 0MV: 16"h
ROLE: Striker
Damage
S (+0)
2
M (+2)
3
L (+4)
1
Heat not tracked

Special , EE, , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26
Availability by era
5 eras · 24 factions
Capellan ConfederationComStarDraconis CombineFederated SunsFree Rasalhague RepublicFree Worlds LeagueFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Kell HoundsLyran AllianceMercenarySolaris 7Wolf's DragoonsWord of Blake
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,887 |
| G1 | 2 | 1,650 |
| G2 | 3 | 1,373 |
| G3 | 4 | 1,078 |
| G4 | 5 | 817 |
| G5 | 6 | 703 |
| G6 | 7 | 629 |
| G7 | 8 | 556 |
| G8 | 8 | 523 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
MissileSupport
Front: 31 front
Right: 26 front
Left: 26 front
Turret: 24 front
Rear: 18 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F ×2 | 2 | 1 t ammo in B |
| MslStreak SRM 2 | R · L | 2 | 1 t ammo in B |
| MslSRM 6 | T | 1 | 1 t ammo in B |
| SupC3 Master Unit | B | 1 |
Systems & manufacturers
Maxim Heavy Hover Transport variants (12)
Maxim Heavy Hover Transport Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, IT3, SRCH, SRM1/1, TUR(2/1/-) Introduced 2689 Battle value 764 Point value 29(SRM4) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IT3, SRCH, SRM2/2, TUR(2/1/-) Introduced 2875 Battle value 682 Point value 27(SRM2) Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF1, IT3, SRCH, SRM1/1, TUR(2/2/-, SRM1/1) Introduced 2967 Battle value 763 Point value 29(3052 Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, IF1, IT3, SRCH, TAG, TUR(2/1/-, TAG) Introduced 3052 Battle value 794 Point value 37(Fire Support) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, IF2, IT3, LRM1/2/2, SRCH, TUR(1/1/1, IF1) Introduced 3053 Battle value 869 Point value 33(Anti-Infantry) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, IF1, IT3, SRCH, TAG, TUR(2/1/-, TAG) Introduced 3054 Battle value 715 Point value 30(BA Factory Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, IF1, IT4, SRCH, TUR(2/1/-) Introduced 3055 Battle value 794 Point value 36(BA Field Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, IF1, IT4, SRCH, TAG, TUR(1/1/-, TAG) Introduced 3056 Battle value 817 Point value 36(Clan) Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, EE, IF1, IT6, SRCH, TUR(2/2/-) Introduced 3059 Battle value 1,147 Point value 38
(C3M) current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, EE, IF1, MHQ5, SRCH, TAG, TUR(1/1/-) Introduced 3068 Battle value 817 Point value 42
(C3S) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, EE, IF1, IT4, MHQ1, SRCH, TAG, TUR(1/1/-, TAG) Introduced 3068 Battle value 773 Point value 38(Escort) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities FC, IF1, REAR1/1/0*, SRCH, TUR(2/2/-) Introduced 3101 Battle value 835 Point value 37