Mad Cat Mk II 6
- Type
- BattleMech
- Tech
- Clan
- Mass
- 90t
- Role
- Sniper
- Intro
- 3139 Dark Age
- Rules
- Advanced
- Cost
- 28.02M C-bills
- Move
- Armor
- 249 pts
ER Medium Laser ×4ER PPC ×2

Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,152 |
| G1 | 2 | 5,379 |
| G2 | 3 | 4,474 |
| G3 | 4 | 3,515 |
| G4 | 5 | 2,663 |
| G5 | 6 | 2,290 |
| G6 | 7 | 2,051 |
| G7 | 8 | 1,811 |
| G8 | 8 | 1,704 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Mad Cat Mk II 6 is a 90-ton assault that fights at long range, cruising at 43 km/h and topping out near 65. Where the original Mad Cat Mk II fought as a brawler with a Gauss rifle in each arm, this configuration carries an ER PPC in each arm instead, and its four ER medium lasers remain split two apiece between the left torso and right torso while the LRM 10 racks in each torso are gone. A HarJel III repair system is fitted in each arm, each torso section, the center torso, and both legs. Jump range rises from 90 to 120 metres over the original, and Manufacturing Plant DSF-IT1 at Itabaiana builds the type.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 · LT ×2 | 4 | |
| Enr | RA · LA | 2 | |
| otherHarJel Repair Systems (HarJel III) | CT · RT · LT · RA · LA · RL · LL |