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Mad Cat Mk II 5

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Tech
Clan
Mass
90t
Intro
3109 Late Republic
Rules
Standard
Cost
25.96M C-bills
Move
Armor
278 pts

Improved Heavy Large LaserImproved Heavy Medium LaserGauss Rifle

SkillPVSkill 0 92Skill 1 82Skill 2 72Skill 3 62Skill 4 52Skill 5 47Skill 6 42Skill 7 37Skill 8 32
GunPilotAdj BV
G015,754
G125,032
G234,185
G343,288
G452,491
G562,142
G671,918
G781,694
G881,594

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Mad Cat Mk II 5 is a 90-ton brawler, a 3109 rebuild of the 3062 original. Where the base machine mounts a Gauss rifle in each arm and four ER medium lasers split between the torsos alongside a pair of LRM 10 racks, this version strips the torso batteries entirely: the left arm now carries an Improved Heavy Large Laser and an Improved Heavy Medium Laser, while the right arm keeps a Gauss rifle. A light active probe sits in the head, and jump range doubles from 90 to 180 metres on the same 360 XL fusion engine, cruising at 43 km/h and topping out near 65. Ferro-fibrous armor and the endo steel structure carry over unchanged. It is built at the Itabaiana plant.

Armor & loadout

Mech rightFrontMech left
MAD CAT MK II 5
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalRA116 rds · 2 t in RT
EnrLA1
EnrLA1
electronicsLight Active ProbeClanHD