Mad Cat Mk II 4
- Type
- BattleMech
- Tech
- Clan
- Mass
- 90t
- Role
- Sniper
- Intro
- 3090 Early Republic
- Rules
- Standard
- Cost
- 24.44M C-bills
- Move
- Armor
- 278 pts
ER Large Laser ×4LRM 15 ×2
Battle Value
2,962by skill
Point Value
51
Recognition Notes
The Mad Cat Mk II 4 is a 90-ton assault that fights at long range, cruising at 43 km/h and topping out near 65, a 3090 rework of the 3062 brawler-configured original. Where the base model paired a Gauss rifle in each arm, this variant carries two ER Large Lasers in the left arm and two more in the right, and it replaces the torso mix of ER medium lasers and LRM 10 racks with a single LRM 15 in each torso. A light active probe sits in the head, and the heat-sink count rises from 14 to 20 double, with jump range extending from 90 to 120 metres. Ferro-fibrous armor and the 360 XL fusion engine carry over from the original. Manufacturing Plant DSF-IT1 at Itabaiana builds the type.
Armor & Loadout
MAD CAT MK II 4
EnergyMissile
Head: 9 front
Center Torso: 45 front, 12 rear
Right Torso: 30 front, 8 rear
Left Torso: 30 front, 8 rear
Right Arm: 30 front
Left Arm: 30 front
Right Leg: 38 front
Left Leg: 38 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 48 rds · 6 t |
| Enr | RA ×2 · LA ×2 | 4 | |
| electronicsLight Active ProbeClan | HD |
Systems & Manufacturers
4
Mad Cat Mk II
PV51
TP: BMSZ: 4TMM: 0MV: 8"j
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
4
OV: 2Heat scale123S

Special , , LPRB, , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31
Availability by era
4 eras · 13 factions
Mad Cat Mk II variants (7)
Mad Cat Mk II Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1 Introduced 3062 Battle value 3,135 Point value 542 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/- Introduced 3069 Battle value 2,822 Point value 513 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/2/4, IF1, LPRB, RCN Introduced 3082 Battle value 3,168 Point value 56(Enhanced) Role Sniper Tech base Clan Rules Advanced Alpha Strike abilities CASE, CR, IF1, LRM1/1/1 Introduced 3083 Battle value 2,732 Point value 56
4 current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LPRB, LRM1/1/1, OVL, RCN Introduced 3090 Battle value 2,962 Point value 51
5 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPS1, LPRB, RCN Introduced 3109 Battle value 2,491 Point value 526 Role Sniper Tech base Clan Rules Advanced Alpha Strike abilities BHJ3, ENE Introduced 3139 Battle value 2,663 Point value 46