Mad Cat III (Eve)
- Type
- BattleMech
- Tech
- Clan
- Mass
- 55t
- Role
- Sniper
- Intro
- Dark Age
- Rules
- Standard
- Cost
- 12.49M C-bills
- Move
- Armor
- 163 pts
ER Medium Laser ×2ER PPCLRM 10 ×2TAG
Technical Readout: TR:DA · Record Sheets: DTP:Liao
Compare this unitBattle Value
2,393by skill
Point Value
44
Recognition Notes
The Mad Cat III (Eve) is a 55-ton medium that fights at long range, cruising at 65 km/h and topping out near 97. A ER PPC sits in the right arm alongside a pair of ER Medium Lasers in the left arm, while an LRM 10 fills each torso, tied into Artemis IV fire-control systems in the left torso and right torso and a targeting computer in the right torso. A TAG unit in the center torso rounds out the targeting suite. The design carries enhanced communications gear and is noted as maintenance-intensive. Manufacturing Plant DSF-IT1 builds it on Itabaiana.
Armor & Loadout
MAD CAT III (EVE)
EnergyMissileSupport
Head: 9 front
Center Torso: 28 front, 6 rear
Right Torso: 21 front, 4 rear
Left Torso: 21 front, 4 rear
Right Arm: 15 front
Left Arm: 15 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| SupTAG | CT | 1 | |
| Msl | RT · LT | 2 | 24 rds · 2 t |
| Enr | RA | 1 | |
| Enr | LA ×2 | 2 | |
| electronicsArtemis IV FCSClan | RT · LT | ||
| electronicsTargeting ComputerClan | RT |
Systems & Manufacturers
(Eve)
Mad Cat III
PV44
TP: BMSZ: 2TMM: 0MV: 12"
ROLE: Sniper
Damage
S (+0)
5
M (+2)
5
L (+4)
4
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 80Skill 1 71Skill 2 62Skill 3 53Skill 4 44Skill 5 40Skill 6 36Skill 7 32Skill 8 28
Availability by era
1 era · 2 factions
Mad Cat III variants (7)
X Role Missile Boat Tech base Clan Rules Experimental Alpha Strike abilities CASE, CR, IF2 Introduced 3076 Battle value 2,232 Point value 48Mad Cat III Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3086 Battle value 2,400 Point value 432 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3089 Battle value 1,697 Point value 403 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3094 Battle value 2,515 Point value 424 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities AMS, CASE, IF2, LRM2/2/2 Introduced 3095 Battle value 2,061 Point value 465 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2 Introduced 3097 Battle value 2,095 Point value 41
(Eve) current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, TAG Introduced — Battle value 2,393 Point value 44