Mad Cat III 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3089 Early Republic
- Rules
- Standard
- Cost
- 12.53M C-bills
- Move
- Armor
- 172 pts
Micro Pulse Laser ×6Medium Pulse Laser ×2SRM 6 ×4
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
4 eras · 25 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,920 |
| G1 | 2 | 3,428 |
| G2 | 3 | 2,851 |
| G3 | 4 | 2,240 |
| G4 | 5 | 1,697 |
| G5 | 6 | 1,459 |
| G6 | 7 | 1,307 |
| G7 | 8 | 1,154 |
| G8 | 8 | 1,086 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Mad Cat III 2 is a 55-ton skirmisher running a 330 XL fusion engine and endo-composite structure, cruising at 65 km/h and topping out near 97. Where the 3076 Mad Cat III X mounted an LRM 20 in each torso, this rebuild carries a pair of SRM 6 racks per side, and the ER Medium Laser and ER Small Laser pairing in each arm gives way to a single Medium Pulse Laser per arm. The four ER Micro Lasers in the torsos become Micro Pulse Lasers, and two more Micro Pulse Lasers appear in the center torso. Ferro-fibrous armor replaces the X's ferro-lamellor plating, and the heat-sink count rises from 10 to 11 double sinks. Both torsos mount Artemis V fire-control systems, and the design carries enhanced communications gear and a maintenance-intensive build. Manufacturing Plant DSF-IT1 builds it at Itabaiana.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 · RT ×2 · LT ×2 | 6 | |
| MslSRM 6 | RT ×2 · LT ×2 | 4 | 30 rds · 2 t |
| Enr | RA · LA | 2 | |
| electronicsArtemis V FCSClan | RT · LT |