Mad Cat III 4
- Type
- BattleMech
- Tech
- Clan
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3095 Early Republic
- Rules
- Standard
- Cost
- 12.34M C-bills
- Move
- Armor
- 172 pts
ER Micro Laser ×4ER Medium Laser ×2ER Small Laser ×2LRM 20 ×2Anti-Missile System

Availability by era
4 eras · 24 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,761 |
| G1 | 2 | 4,163 |
| G2 | 3 | 3,462 |
| G3 | 4 | 2,721 |
| G4 | 5 | 2,061 |
| G5 | 6 | 1,772 |
| G6 | 7 | 1,587 |
| G7 | 8 | 1,401 |
| G8 | 8 | 1,319 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Mad Cat III 4 is a 55-ton skirmisher, a 3095 rebuild of the 3076 Mad Cat III X missile boat, cruising at 65 km/h and topping out near 97. Both arms carry an ER Medium Laser and an ER Small Laser, and an LRM 20 sits in each torso alongside a pair of ER Micro Lasers. Where the Mad Cat III X mounts an Artemis V fire-control system in each torso, this configuration drops both and adds an Anti-Missile System in the Head. Endo steel internal structure and ferro-fibrous armor replace the base's endo-composite structure and ferro-lamellor plating, and the heat-sink count rises from 10 double to 16 double. Enhanced communications gear is fitted, and the type is a maintenance-intensive design. Manufacturing Plant DSF-IT1 builds it at Itabaiana.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | HD | 1 | 1 t ammo in CT |
| Msl | RT · LT | 2 | 12 rds · 2 t |
| Enr | RT ×2 · LT ×2 | 4 | |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 |