Mad Cat III 5
- Type
- BattleMech
- Tech
- Clan
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3097 Early Republic
- Rules
- Standard
- Cost
- 12.53M C-bills
- Move
- Armor
- 185 pts
Heavy Medium Laser ×2LRM 20 ×2

Availability by era
4 eras · 24 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,839 |
| G1 | 2 | 4,232 |
| G2 | 3 | 3,520 |
| G3 | 4 | 2,765 |
| G4 | 5 | 2,095 |
| G5 | 6 | 1,802 |
| G6 | 7 | 1,613 |
| G7 | 8 | 1,425 |
| G8 | 8 | 1,341 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Mad Cat III 5 is a 55-ton skirmisher, a 3097 rework of the 3076 Mad Cat III X missile boat. Where the X carried an ER Medium Laser and ER Small Laser in each arm plus a pair of ER Micro Lasers in each torso, this variant strips the arms down to a single Heavy Medium Laser apiece and drops the micro lasers entirely, while an LRM 20 remains in each torso. The Artemis V fire-control systems that guided those LRM 20s on the X are gone. Endo steel internal structure replaces the endo-composite framing, ferro-fibrous armor replaces the ferro-lamellor plating, and the heat-sink count climbs from 10 double to 16 double, all on the same 330 XL fusion engine giving 65 km/h cruising and 97 km/h top speed. The design carries enhanced communications gear and is known as maintenance-intensive, and it is built at Manufacturing Plant DSF-IT1 on Itabaiana.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 12 rds · 2 t |
| Enr | RA · LA | 2 |