Kraken (Bane) 7
- Type
- BattleMech
- Tech
- Clan
- Mass
- 100t
- Role
- Sniper
- Intro
- 3122 Late Republic
- Rules
- Standard
- Move
- Armor
- 304 pts
ER Medium Laser ×4Large Pulse LaserHAG/40 ×2
Technical Readout: RGv1 · Record Sheets: RG17
Compare this unitBattle Value
3,740by skill
Point Value
56
Recognition Notes
The Kraken (Bane) 7 is a 100-ton assault that fights at long range, cruising at 32 km/h and topping out at 54. Where the original Kraken (Bane) of 2827 carried twin Ultra AC/2s and a Machine Gun, this rebuild swaps both arm autocannons for a HAG/40 in the left arm and a HAG/40 in the right arm, and replaces the torso machine gun with a Large Pulse Laser and an ER Medium Laser, both in the right torso. Endo-composite internal structure replaces the base model's standard structure, and the heat-sink count rises from 10 to 14 double sinks. Olivetti Weaponry builds the type at Sudeten.
Armor & Loadout
KRAKEN (BANE) 7
EnergyBallistic
Head: 9 front
Center Torso: 46 front, 13 rear
Right Torso: 32 front, 10 rear
Left Torso: 32 front, 10 rear
Right Arm: 34 front
Left Arm: 34 front
Right Leg: 42 front
Left Leg: 42 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Enr | RT ×4 | 4 | |
| BalHAG/40 | RA · LA | 2 | 36 rds · 12 t in RT, LT |
Systems & Manufacturers
7
Kraken (Bane)
PV56
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Sniper
Damage
S (+0)
6
M (+2)
6
L (+4)
6
OV: 3Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 100Skill 1 89Skill 2 78Skill 3 67Skill 4 56Skill 5 50Skill 6 44Skill 7 38Skill 8 32
Availability by era
3 eras · 6 factions
Kraken (Bane) variants (8)
Kraken (Bane) Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2827 Battle value 1,950 Point value 422 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3053 Battle value 2,502 Point value 553 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF7, LRM7/7/7 Introduced 3054 Battle value 2,941 Point value 694 Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3066 Battle value 2,709 Point value 54XR Role Sniper Tech base Clan Rules Experimental Alpha Strike abilities CASEII, OVL, RFA Introduced 3073 Battle value 2,894 Point value 525 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASEII, ECM, IF1, LRM1/1/1, OVL Introduced 3105 Battle value 2,554 Point value 556 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities AC2/2/2, CASEII, ECM Introduced 3110 Battle value 2,339 Point value 51
7 current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/3/5 Introduced 3122 Battle value 3,740 Point value 56