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Kraken (Bane) 6

Tech
Clan
Mass
100t
Role
Sniper
Intro
3110 Late Republic
Rules
Standard
Move
Armor
304 pts

ER Medium Laser ×4ProtoMech AC/2 ×10

Technical Readout: RGv1 · Record Sheets: RG17

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Recognition Notes

The Kraken (Bane) 6 is a 100-ton assault that fights at long range, cruising at 32 km/h and topping out at 54, slow for its weight. Where the original Bane mounts five Ultra AC/2s in each arm, this configuration fields five ProtoMech AC/2s per arm instead, and its four Machine Guns in the right torso give way to four ER Medium Lasers. A targeting computer and CASE II sit in the left torso, CASE II also lines the right torso, and an ECM suite rides in the head. The internal structure moves to endo-composite in place of the standard structure, and the heat-sink count rises from 10 to 13 doubles. Olivetti Weaponry builds it at Sudeten.

Armor & Loadout

KRAKEN (BANE) 6
EnergyBallistic
Head: 9 front
Center Torso: 46 front, 13 rear
Right Torso: 32 front, 10 rear
Left Torso: 32 front, 10 rear
Right Arm: 34 front
Left Arm: 34 front
Right Leg: 42 front
Left Leg: 42 front
Weapon / EquipmentLocQtyAmmo
EnrRT ×44
BalRA ×5 · LA ×5106 t ammo in RT, LT
electronicsECM SuiteClanHD
electronicsTargeting ComputerClanLT

CASE II: Right Torso · Left Torso

SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

3 eras · 5 factions