Kraken (Bane) 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 100t
- Role
- Missile Boat
- Intro
- 3054 Clan Invasion
- Rules
- Standard
- Cost
- 24.23M C-bills
- Move
- Armor
- 304 pts
LRM 15 ×8Streak SRM 4 (OS)
Technical Readout: RGv1 · Record Sheets: RG17
Compare this unit
Availability by era
7 eras · 20 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 6,794 |
| G1 | 2 | 5,941 |
| G2 | 3 | 4,941 |
| G3 | 4 | 3,882 |
| G4 | 5 | 2,941 |
| G5 | 6 | 2,529 |
| G6 | 7 | 2,265 |
| G7 | 8 | 2,000 |
| G8 | 8 | 1,882 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Kraken (Bane) 3 is a 100-ton assault rebuilt as a missile boat, a role the 2827 original filled as a long-range sniper. In place of the ten Ultra AC/2s split across the arms, this configuration mounts four LRM 15 racks in the left arm and four more in the right, with a one-shot Streak SRM 4 fitted in the head. The four machine guns in the right torso are gone entirely. Cruising at 32 km/h and topping out near 54, it moves no differently than the base model, but the double heat sink count climbs from 10 to 19 to cope with the missile-heavy loadout. Ironhold Alpha Complex builds the type at its Ironhold works, with refit work handled by Olivetti Weaponry at Sudeten.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 4 (OS)os | HD | 1 | |
| Msl | RA ×4 · LA ×4 | 8 | 128 rds · 16 t in RT, LT |