Koshi (Mist Lynx) K
- Type
- BattleMech
- Tech
- Clan
- Mass
- 25t
- Role
- Scout
- Intro
- 3112 Late Republic
- Rules
- Standard
- Cost
- 4.75M C-bills
- Move
- Armor
- 67 pts
ER Medium Laser ×2ProtoMech AC/4

Availability by era
3 eras · 18 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,255 |
| G1 | 2 | 1,972 |
| G2 | 3 | 1,640 |
| G3 | 4 | 1,288 |
| G4 | 5 | 976 |
| G5 | 6 | 839 |
| G6 | 7 | 752 |
| G7 | 8 | 664 |
| G8 | 8 | 625 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Koshi (Mist Lynx) K is a 25-ton scout that swaps the Prime configuration's indirect-fire loadout for something built to press in and shoot straight. Where the Prime mounts an LRM 10 in the left arm, this configuration carries a ProtoMech AC/4 there instead, and in place of the Streak SRM 4 and twin Machine Guns in the right arm it fields a pair of ER Medium Lasers. Cruising speed holds at 76 km/h with a top speed near 119, and a single jump carries it 180 metres. The active probe remains in the head, and the type keeps its low, hard-to-target silhouette. Huntress Production Facility Epsilon builds it, along with several other plants across the Clans' worlds.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×2 | 2 | |
| Bal | LA | 1 | 1 t ammo |
| electronicsActive ProbeClan | HD |