Koshi (Mist Lynx) I
- Type
- BattleMech
- Tech
- Clan
- Mass
- 25t
- Role
- Striker
- Intro
- 3086 Early Republic
- Rules
- Standard
- Cost
- 4.71M C-bills
- Move
- Armor
- 67 pts
SRM 2 ×5Narc

Availability by era
4 eras · 20 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,592 |
| G1 | 2 | 1,392 |
| G2 | 3 | 1,158 |
| G3 | 4 | 909 |
| G4 | 5 | 689 |
| G5 | 6 | 593 |
| G6 | 7 | 531 |
| G7 | 8 | 469 |
| G8 | 8 | 441 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Koshi (Mist Lynx) I is a 25-ton striker that fights close in, cruising at 76 km/h and topping out near 119 km/h, with a single jump carrying it 180 metres. Where the Prime configuration mounts an LRM 10 and a Streak SRM 4 with a pair of machine guns in the right arm, this configuration fields five SRM 2 racks in the left arm and a Narc in the right arm. The active probe in the head carries over from the base configuration, and the type keeps its low, hard-to-target silhouette. Huntress Production Facility Epsilon builds it at Huntress (Warrior Path), with production also running at several other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | RA | 1 | 2 t ammo |
| MslSRM 2 | LA ×5 | 5 | 50 rds · 1 t |
| electronicsActive ProbeClan | HD |