Koshi (Mist Lynx) E
- Type
- BattleMech
- Tech
- Clan
- Mass
- 25t
- Role
- Striker
- Intro
- 3059 Clan Invasion
- Rules
- Standard
- Cost
- 4.79M C-bills
- Move
- Armor
- 67 pts
ER Small Laser ×4ATM 6
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unit
Availability by era
7 eras · 50 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,303 |
| G1 | 2 | 2,014 |
| G2 | 3 | 1,675 |
| G3 | 4 | 1,316 |
| G4 | 5 | 997 |
| G5 | 6 | 857 |
| G6 | 7 | 768 |
| G7 | 8 | 678 |
| G8 | 8 | 638 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Koshi (Mist Lynx) E is a 25-ton striker built on the same chassis as the Prime configuration, cruising at 76 km/h and topping out at 119, with a jump range of 180 metres. Where the Prime carries an LRM 10 in the left arm, this configuration mounts an ATM 6 in its place, and the Streak SRM 4 and paired machine guns of the Prime's right arm give way to four ER small lasers clustered in the right arm. The active probe in the head carries over unchanged, and the low, hard-to-target silhouette remains a recognition mark of the type. Huntress Production Facility Epsilon builds it at Huntress, with other production lines turning out the design as well.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×4 | 4 | |
| Msl | LA | 1 | 20 rds · 2 t |
| electronicsActive ProbeClan | HD |