Koshi (Mist Lynx) J
- Type
- BattleMech
- Tech
- Clan
- Mass
- 25t
- Role
- Sniper
- Intro
- 3107 Late Republic
- Rules
- Standard
- Cost
- 7.72M C-bills
- Move
- Armor
- 67 pts
ER PPCImproved Heavy Medium Laser

Availability by era
3 eras · 18 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,936 |
| G1 | 2 | 3,442 |
| G2 | 3 | 2,863 |
| G3 | 4 | 2,249 |
| G4 | 5 | 1,704 |
| G5 | 6 | 1,465 |
| G6 | 7 | 1,312 |
| G7 | 8 | 1,159 |
| G8 | 8 | 1,091 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Koshi (Mist Lynx) J is a 25-ton light that fights at long range, cruising at 76 km/h and topping out near 119, with a supercharger in the right torso pushing a sprint burst to 151 km/h when engaged. Where the Prime configuration carries an LRM 10 and a Streak SRM 4 with a pair of machine guns for scouting work, this configuration strips those off in favor of an ER PPC in the left arm and an Improved Heavy Medium Laser in the right arm. The active probe in the head carries over from the Prime, and the type keeps its low, hard-to-target silhouette. It is built by Huntress Production Facility Epsilon at Huntress, among other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA | 1 | |
| Enr | LA | 1 | |
| electronicsActive ProbeClan | HD | ||
| mobilitySuperchargerpod | RT |