JagerMech JM6-B
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Intro
- 3043 Late Succession War (Renaissance)
- Rules
- Introductory
- Move
- Armor
- 128 pts
Large Laser ×2Medium Laser ×2LRM 15 ×2
BV and PV not published
Recognition Notes
The JagerMech JM6-B is a 65-ton heavy that reworks the 2774 JM6-S sniper into a long-range fighter, cruising at 43 km/h and topping out near 65. Where the JM6-S carries an AC/5 and an AC/2 in each arm, the JM6-B replaces both with an LRM 15 and a Large Laser in each arm. The Medium Laser in the left torso and the Medium Laser in the right torso carry over from the JM6-S. Heat-sink count rises from 10 single to 13 single. As a field refit rather than a factory line, it is assembled at various sites rather than a dedicated plant.
Armor & Loadout
JAGERMECH JM6-B
EnergyMissile
Head: 9 front
Center Torso: 20 front, 5 rear
Right Torso: 17 front, 3 rear
Left Torso: 17 front, 3 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 16 front
Left Leg: 16 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Msl | RA · LA | 2 | 16 rds · 2 t in RT, LT |
| Enr | RA · LA | 2 |
Systems & Manufacturers
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
5 eras · 1 faction
JagerMech variants (13)
JM6-S Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/1 Introduced 2774 Battle value 901 Point value 26JM6-A Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2778 Battle value 1,122 Point value 27
JM6-B current variant Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3043 Battle value — Point value —
JM6-DD Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3049 Battle value 965 Point value 27JM6-DG Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3054 Battle value 1,625 Point value 30JM7-D Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3057 Battle value 1,500 Point value 38JM6-DGr Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3058 Battle value 1,661 Point value 30JM7-F Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM Introduced 3062 Battle value 1,774 Point value 38JM6-H Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK0*/0*/0* Introduced 3064 Battle value 1,348 Point value 31JM7-G Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK0*/0*/0* Introduced 3068 Battle value 1,275 Point value 32JM6-DDa Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AC1/2/2, CASE Introduced 3070 Battle value 911 Point value 26JM7-C3BS Role Brawler Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3BSS, CASE, MHQ2 Introduced 3075 Battle value 1,354 Point value 36JM7-DD Role Sniper Tech base Mixed Rules Standard Alpha Strike abilities AC1/1/-, CASEII Introduced 3146 Battle value 1,690 Point value 39