Huron Warrior HUR-WO-R4O
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 8.4M C-bills
- Move
- Armor
- 160 pts
ER Large LaserMedium Pulse LaserGauss Rifle
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitBattle Value
1,585by skill
Point Value
32
Recognition Notes
The Huron Warrior HUR-WO-R4O is a 50-ton skirmisher that cruises at 54 km/h and tops out near 86. It carries an ER Large Laser in the left arm, a Gauss Rifle in the right arm, and a Medium Pulse Laser in the left torso. Endo steel structure and a 250 XL fusion engine free up the mass for that arms-mounted heavy punch, cooled by 10 double heat sinks. Hollis Incorporated builds it at Corey, though the type also passes through field refit shops elsewhere.
Armor & Loadout
HURON WARRIOR HUR-WO-R4O
EnergyBallistic
Head: 9 front
Center Torso: 22 front, 9 rear
Right Torso: 17 front, 7 rear
Left Torso: 17 front, 7 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT | 1 | |
| Bal | RA | 1 | 24 rds · 3 t in RT |
| Enr | LA | 1 |
Systems & Manufacturers
HUR-WO-R4O
Huron Warrior
PV32
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
3
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
6 eras · 12 factions
Huron Warrior variants (7)
HUR-WO-R3L Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3051 Battle value — Point value —HUR-WO-R4L Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3055 Battle value 1,530 Point value 31HUR-WO-R4M Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3056 Battle value 1,556 Point value 33HUR-WO-R4N Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF2, LRM1/1/2, STL Introduced 3063 Battle value 1,489 Point value 45
HUR-WO-R4O current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 1,585 Point value 32
HUR-WO-R4X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities FLK1/1/1, RCA Introduced 3076 Battle value 1,728 Point value 27HUR-WO-R5L Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, STL Introduced 3102 Battle value 1,780 Point value 36