Huron Warrior HUR-WO-R4M
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3056 Clan Invasion
- Rules
- Standard
- Cost
- 8.26M C-bills
- Move
- Armor
- 169 pts
ER Large LaserMedium LaserGauss Rifle
Battle Value
1,556by skill
Point Value
33
View on Sarna
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitHUR-WO-R4M
Huron Warrior
PV33
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
3
L (+4)
3
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
7 eras · 10 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,594 |
| G1 | 2 | 3,143 |
| G2 | 3 | 2,614 |
| G3 | 4 | 2,054 |
| G4 | 5 | 1,556 |
| G5 | 6 | 1,338 |
| G6 | 7 | 1,198 |
| G7 | 8 | 1,058 |
| G8 | 8 | 996 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Huron Warrior HUR-WO-R4M is a 50-ton skirmisher built around reach, cruising at 54 km/h and topping out near 86. A Gauss rifle fills the right arm and an ER large laser the left, with a medium laser tucked into the left torso for closer work. The 250 XL fusion engine and endo steel structure keep the frame light enough to carry that heavy arm-mounted pairing, and standard armor covers the chassis. Hollis Incorporated builds it at Corey.
Armor & loadout
Mech rightFrontMech left
HURON WARRIOR HUR-WO-R4M
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT | 1 | |
| Bal | RA | 1 | 16 rds · 2 t in RT |
| Enr | LA | 1 |
Systems & manufacturers
Huron Warrior variants (7)
HUR-WO-R3L Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3051 Battle value — Point value —HUR-WO-R4L Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3055 Battle value 1,530 Point value 31
HUR-WO-R4M current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3056 Battle value 1,556 Point value 33
HUR-WO-R4N Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF2, LRM1/1/2, STL Introduced 3063 Battle value 1,489 Point value 45HUR-WO-R4O Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 1,585 Point value 32HUR-WO-R4X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities FLK1/1/1, RCA Introduced 3076 Battle value 1,728 Point value 27HUR-WO-R5L Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, STL Introduced 3102 Battle value 1,780 Point value 36