Huron Warrior HUR-WO-R4L
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3055 Clan Invasion
- Rules
- Standard
- Cost
- 8.28M C-bills
- Move
- Armor
- 160 pts
ER Large LaserMedium Pulse LaserGauss Rifle
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unitBattle Value
1,530by skill
Point Value
31
Recognition Notes
The Huron Warrior HUR-WO-R4L is a 50-ton skirmisher that fights at stand-off range, cruising at 54 km/h and topping out near 86. A Gauss rifle in the right arm and an ER large laser in the left arm carry the fighting at reach, with a medium pulse laser in the left torso for closer work. The 250 XL fusion engine and endo steel structure keep the frame light enough for its speed while standard armor covers the chassis. Hollis Incorporated builds the type at Corey.
Armor & Loadout
HURON WARRIOR HUR-WO-R4L
EnergyBallistic
Head: 9 front
Center Torso: 22 front, 9 rear
Right Torso: 17 front, 7 rear
Left Torso: 17 front, 7 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT | 1 | |
| Bal | RA | 1 | 16 rds · 2 t in RT |
| Enr | LA | 1 |
Systems & Manufacturers
HUR-WO-R4L
Huron Warrior
PV31
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
3
L (+4)
3
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
7 eras · 14 factions
Huron Warrior variants (7)
HUR-WO-R3L Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3051 Battle value — Point value —
HUR-WO-R4L current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3055 Battle value 1,530 Point value 31
HUR-WO-R4M Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3056 Battle value 1,556 Point value 33HUR-WO-R4N Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF2, LRM1/1/2, STL Introduced 3063 Battle value 1,489 Point value 45HUR-WO-R4O Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 1,585 Point value 32HUR-WO-R4X Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities FLK1/1/1, RCA Introduced 3076 Battle value 1,728 Point value 27HUR-WO-R5L Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, STL Introduced 3102 Battle value 1,780 Point value 36