Hatchetman HCT-7D
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Skirmisher
- Intro
- 3092 Early Republic
- Rules
- Advanced
- Move
- Armor
- 152 pts
ER Medium Laser ×4Hatchet
Battle Value
1,296by skill
Point Value
34
HCT-7D
Hatchetman
PV34
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
4 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,994 |
| G1 | 2 | 2,618 |
| G2 | 3 | 2,177 |
| G3 | 4 | 1,711 |
| G4 | 5 | 1,296 |
| G5 | 6 | 1,115 |
| G6 | 7 | 998 |
| G7 | 8 | 881 |
| G8 | 8 | 829 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Hatchetman HCT-7D is a 45-ton skirmisher that fights in close, cruising at 54 km/h and topping out near 86. It carries a pair of ER medium lasers in the left arm and another pair in the right torso, all fed by a targeting computer in the right torso. The right arm mounts a hatchet, and a Guardian ECM suite sits in the left torso. Its ferro-fibrous armor covers a standard internal structure, and Johnston Industries builds it at New Syrtis.
Armor & loadout
Mech rightFrontMech left
HATCHETMAN HCT-7D
EnergyPhysical
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 · LA ×2 | 4 | |
| PhyHatchet | RA | 1 | |
| electronicsTargeting ComputerIS | RT | ||
| electronicsGuardian ECM SuiteIS | LT |
Systems & manufacturers
Hatchetman variants (17)
HCT-3F Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, MEL Introduced 3023 Battle value 854 Point value 20HCT-3G Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3023 Battle value — Point value —HCT-3NH Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3023 Battle value — Point value —HCT-3F (Austin) Role Brawler Tech base Inner Sphere Rules Experimental Alpha Strike abilities FLK1/1/1, MEL Introduced 3039 Battle value 962 Point value 24HCT-5S Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3049 Battle value 1,039 Point value 24HCT-5S (Austin) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3059 Battle value 1,174 Point value 26HCT-5D Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities MEL Introduced 3062 Battle value 1,012 Point value 25HCT-6D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, MEL Introduced 3062 Battle value 1,611 Point value 32HCT-6S Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3064 Battle value 1,174 Point value 26HCT-5DD Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities MEL Introduced 3065 Battle value 1,112 Point value 27HCT-5K Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MEL, MHQ1 Introduced 3075 Battle value 1,070 Point value 31HCT-6M Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, MEL, PRB, RCN Introduced 3084 Battle value 1,274 Point value 31HCT-7S Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF1, MEL Introduced 3084 Battle value 1,243 Point value 30
HCT-7D current variant Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARM, ECM, ENE, MEL Introduced 3092 Battle value 1,296 Point value 34
HCT-7R Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities ENE, MEL Introduced 3114 Battle value 1,521 Point value 34HCT-8S Role Striker Tech base Mixed Rules Advanced Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3140 Battle value 1,479 Point value 31HCT-5DT Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, MEL, TSM Introduced 3145 Battle value 1,788 Point value 30