Hatchetman HCT-3F
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Brawler
- Intro
- 3023 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 5.63M C-bills
- Move
- Armor
- 104 pts
Medium Laser ×2AC/10Hatchet
Technical Readout: TR:SW · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
854by skill
Point Value
20
Recognition Notes
The Hatchetman HCT-3F is a 45-ton brawler that closes to close-in range, cruising at 43 km/h and topping out near 65, with a jump range of 120 metres. It carries a medium laser in each arm and an AC/10 in the right torso, and the right arm also mounts a hatchet for melee work. Its fire-control system includes anti-aircraft capability. Defiance Industries builds it at Hesperus II, with production also at Taurus Territorial Industries' Taurus plant.
Armor & Loadout
HATCHETMAN HCT-3F
EnergyBallisticPhysical
Head: 6 front
Center Torso: 14 front, 4 rear
Right Torso: 14 front, 4 rear
Left Torso: 14 front, 4 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 11 front
Left Leg: 11 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 20 rds · 2 t in CT |
| Enr | RA · LA | 2 | |
| PhyHatchet | RA | 1 |
Systems & Manufacturers
HCT-3F
Hatchetman
PV20
TP: BMSZ: 2TMM: 0MV: 8"j
ROLE: Brawler
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12
Availability by era
7 eras · 11 factions
Hatchetman variants (16)
HCT-3F current variant Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, MEL Introduced 3023 Battle value 854 Point value 20
HCT-3G Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3023 Battle value — Point value —HCT-3F (Austin) Role Brawler Tech base Inner Sphere Rules Experimental Alpha Strike abilities FLK1/1/1, MEL Introduced 3039 Battle value 962 Point value 24HCT-5S Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3049 Battle value 1,039 Point value 24HCT-5S (Austin) Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3059 Battle value 1,174 Point value 26HCT-5D Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities MEL Introduced 3062 Battle value 1,012 Point value 25HCT-6D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, MEL Introduced 3062 Battle value 1,611 Point value 32HCT-6S Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3064 Battle value 1,174 Point value 26HCT-5DD Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities MEL Introduced 3065 Battle value 1,112 Point value 27HCT-5K Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MEL, MHQ1 Introduced 3075 Battle value 1,070 Point value 31HCT-6M Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, MEL, PRB, RCN Introduced 3084 Battle value 1,274 Point value 31HCT-7S Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF1, MEL Introduced 3084 Battle value 1,243 Point value 30HCT-7D Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARM, ECM, ENE, MEL Introduced 3092 Battle value 1,296 Point value 34HCT-7R Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities ENE, MEL Introduced 3114 Battle value 1,521 Point value 34HCT-8S Role Striker Tech base Mixed Rules Advanced Alpha Strike abilities CASE, FLK1/1/1, MEL Introduced 3140 Battle value 1,479 Point value 31HCT-5DT Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, MEL, TSM Introduced 3145 Battle value 1,788 Point value 30