Gun Trailer (SC)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Ambusher
- Intro
- 3101 Late Republic
- Rules
- Advanced
- Armor
- 48 pts
Sniper Cannon
Battle Value
299by skill
Point Value
13
(SC)
Gun Trailer
PV13
TP: CVSZ: 1TMM: 0MV: 0"w
ROLE: Ambusher
Damage
S (+0)
0
M (+2)
0
L (+4)
0
Heat not tracked

Special ARTSC-1, , EE, HTC, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 25Skill 1 22Skill 2 19Skill 3 16Skill 4 13Skill 5 12Skill 6 11Skill 7 10Skill 8 9
Availability by era
3 eras · 38 factions
Calderon ProtectorateCapellan ConfederationClan Hell's HorsesClan Jade FalconClan Nova CatClan Sea FoxClan WolfClan Wolf (in Exile)Draconis CombineFederated SunsFiltvelt CoalitionFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)Fronc ReachesLyran CommonwealthMagistracy of CanopusMarian HegemonyMercenaryPiratesRasalhague DominionRaven AllianceRepublic of the SphereSolaris 7Taurian Concordat
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 691 |
| G1 | 2 | 604 |
| G2 | 3 | 502 |
| G3 | 4 | 395 |
| G4 | 5 | 299 |
| G5 | 6 | 257 |
| G6 | 7 | 230 |
| G7 | 8 | 203 |
| G8 | 8 | 191 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Gun Trailer (SC) is a 35-ton wheeled combat vehicle fielded as an ambusher. Its turret carries a single Sniper Cannon, the type's only armament. The hull is wrapped in Hardened armor plate, giving the light hull unusual resilience for its class. Various manufacturers build the type at various factories.
Armor & loadout
GUN TRAILER (SC)
Artillery
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Art | T | 1 | 6 t ammo in B |
| otherHitch | B |
Systems & manufacturers
Gun Trailer variants (10)
(Ambush) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, HTC, REAR0*/0*/-, SRCH Introduced 3092 Battle value 137 Point value 5(Stronghold) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, HTC, IT4, SRCH, TUR(1/1/0) Introduced 3092 Battle value 224 Point value 9(Siege) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, IF1, SRCH, TUR(0*/1/1, IF1) Introduced 3094 Battle value 248 Point value 12(LRM) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, IF2, LRM1/2/2, SRCH, TUR(1/2/2, IF2, LRM1/2/2) Introduced 3095 Battle value 407 Point value 16(Artillery/AAA) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, CR, EE, HTC, SRCH, TUR(ARTAIS-1) Introduced 3096 Battle value 452 Point value 19(Thumper) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTT-1, CR, EE, HTC, SRCH, TUR(ARTT-1) Introduced 3096 Battle value 265 Point value 13(Ultra) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, SRCH, TUR(3/3/0) Introduced 3098 Battle value 491 Point value 16(Thunderbolt) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, IF2, SRCH, TUR(2/2/2, IF2) Introduced 3099 Battle value 513 Point value 17
(SC) current variant Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTSC-1, CR, EE, HTC, SRCH, TUR(ARTSC-1) Introduced 3101 Battle value 299 Point value 13
(Mjolnir) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ECM, HTC, REAR1/2/2, SRCH, STL Introduced 3112 Battle value 502 Point value 15