Gun Trailer (Ambush)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Ambusher
- Intro
- 3092 Early Republic
- Rules
- Advanced
- Cost
- 236.9K C-bills
- Armor
- 24 pts
Battle Value
137by skill
Point Value
5
Recognition Notes
The Gun Trailer (Ambush) is a 10-ton tracked combat vehicle fielded as an ambusher. It runs on an internal combustion engine and carries standard armor plate over its hull, with no other systems noted for the type. Various firms build it at various sites.
Armor & Loadout
GUN TRAILER (AMBUSH)
Front: 2 front
Right: 2 front
Left: 2 front
Rear: 18 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| otherHitch | F | ||
| otherRL 15rear | RE |
Systems & Manufacturers
(Ambush)
Gun Trailer
PV5
TP: CVSZ: 1TMM: 0MV: 0"t
ROLE: Ambusher
Damage
S (+0)
0
M (+2)
0
L (+4)
0
Heat not tracked

Special EE, HTC, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 9Skill 1 8Skill 2 7Skill 3 6Skill 4 5Skill 5 4Skill 6 3Skill 7 2Skill 8 1
Availability by era
4 eras · 4 factions
Gun Trailer variants (10)
(Ambush) current variant Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, HTC, REAR0*/0*/-, SRCH Introduced 3092 Battle value 137 Point value 5
(Stronghold) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities EE, HTC, IT4, SRCH, TUR(1/1/0) Introduced 3092 Battle value 224 Point value 9(Siege) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, IF1, SRCH, TUR(0*/1/1, IF1) Introduced 3094 Battle value 248 Point value 12(LRM) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, IF2, LRM1/2/2, SRCH, TUR(1/2/2, IF2, LRM1/2/2) Introduced 3095 Battle value 407 Point value 16(Artillery/AAA) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1, CR, EE, HTC, SRCH, TUR(ARTAIS-1) Introduced 3096 Battle value 452 Point value 19(Thumper) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTT-1, CR, EE, HTC, SRCH, TUR(ARTT-1) Introduced 3096 Battle value 265 Point value 13(Ultra) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, SRCH, TUR(3/3/0) Introduced 3098 Battle value 491 Point value 16(Thunderbolt) Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, EE, HTC, IF2, SRCH, TUR(2/2/2, IF2) Introduced 3099 Battle value 513 Point value 17(SC) Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTSC-1, CR, EE, HTC, SRCH, TUR(ARTSC-1) Introduced 3101 Battle value 299 Point value 13(Mjolnir) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ECM, HTC, REAR1/2/2, SRCH, STL Introduced 3112 Battle value 502 Point value 15