Grand Dragon DRG-1G
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3024 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 5.21M C-bills
- Move
- Armor
- 160 pts
Medium Laser ×3PPCLRM 10
Battle Value
1,300by skill
Point Value
33
View on Sarna
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitDRG-1G
Grand Dragon
PV33
TP: BMSZ: 3TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
2
L (+4)
2
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,003 |
| G1 | 2 | 2,626 |
| G2 | 3 | 2,184 |
| G3 | 4 | 1,716 |
| G4 | 5 | 1,300 |
| G5 | 6 | 1,118 |
| G6 | 7 | 1,001 |
| G7 | 8 | 884 |
| G8 | 8 | 832 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Grand Dragon DRG-1G is a 60-ton skirmisher that cruises at 54 km/h and tops out near 86. Its main punch is a PPC in the right arm, backed by a Medium Laser in the left arm, a Medium Laser in the right torso, and a rear-facing Medium Laser in the left torso for close cover. A center torso LRM 10 gives it reach beyond its energy weapons. The chassis carries a low, hard-to-target silhouette and holds up as a stable firing platform. Luthien Armor Works builds it at Luthien.
Armor & loadout
Mech rightFrontMech left
GRAND DRAGON DRG-1G
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | CT | 1 | 24 rds · 2 t in LT |
| Enr | RT · LA | 2 | |
| Enr | RA | 1 | |
| Enrrear | LT | 1 |
Systems & manufacturers
Grand Dragon variants (12)
DRG-1G current variant Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, REAR1/1/- Introduced 3024 Battle value 1,300 Point value 33
DRG-1G (Douglas) Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities CASE, IF1 Introduced 3028 Battle value 1,076 Point value 35DRG-5K (Emory) Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, IF1 Introduced 3039 Battle value 1,431 Point value 35DRG-5K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, REAR1/1/- Introduced 3050 Battle value 1,358 Point value 33DRG-5K-DC Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF1, MHQ1, REAR1/1/- Introduced 3050 Battle value 1,322 Point value 34DRG-C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, IF1, MHQ1, REAR1/1/- Introduced 3050 Battle value 1,322 Point value 35DRG-7K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1 Introduced 3063 Battle value 1,702 Point value 47DRG-7K (Mark) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, IF1, MHQ1 Introduced 3067 Battle value 1,817 Point value 40DRG-9KC Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, IF0*, MHQ5, REAR1/1/-, TAG Introduced 3071 Battle value 1,147 Point value 36DRG-7KC Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3BSS, IF0*, MHQ2 Introduced 3077 Battle value 1,673 Point value 48DRG-10K Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ABA, CASE Introduced 3114 Battle value 1,603 Point value 34DRG-12K Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities CASEII, IF1, REAR1/1/- Introduced 3147 Battle value 2,265 Point value 49