Fafnir FNR-6U
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 3081 Early Republic
- Rules
- Standard
- Cost
- 19.62M C-bills
- Move
- Armor
- 307 pts
Light PPC ×4Ultra AC/20 ×2
Technical Readout: TR:J · Record Sheets: RS:3067u
Compare this unit
Availability by era
4 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,161 |
| G1 | 2 | 4,513 |
| G2 | 3 | 3,753 |
| G3 | 4 | 2,949 |
| G4 | 5 | 2,234 |
| G5 | 6 | 1,921 |
| G6 | 7 | 1,720 |
| G7 | 8 | 1,519 |
| G8 | 8 | 1,430 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Fafnir FNR-6U is a 100-ton juggernaut that fights close in, cruising at 32 km/h and topping out at 54. Where the FNR-5 paired ER medium lasers with twin Heavy Gauss Rifles and a head-mounted medium pulse laser, this 3081 rebuild swaps in an Ultra AC/20 in each arm and stacks four Light PPCs across the side torsos, two per side. The light fusion engine replaces the standard fusion plant of the original, and light ferro-fibrous armor takes the place of the standard plating, while standard internal structure replaces the endo steel frame. Heat-sink count rises from 10 to 12 doubles, and the Guardian ECM suite carried in the FNR-5's center torso is absent here; CASE remains in both side torsos. The design keeps its minimal, weapon-pod arms without hands, and Defiance Industries builds it at Hesperus II.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 · LT ×2 | 4 | |
| Bal | RA · LA | 2 | 30 rds · 6 t in RT, LT |
CASE: Right Torso · Left Torso