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Fafnir FNR-4A (Peter)

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Tech
Inner Sphere
Mass
100t
Intro
3068 Jihad
Rules
Standard
Cost
13.59M C-bills
Move
Armor
307 pts

Medium Pulse Laser ×3ER Large Laser ×2Heavy Gauss RifleRocket Launcher 10 ×10

SkillPVSkill 0 108Skill 1 96Skill 2 84Skill 3 72Skill 4 60Skill 5 54Skill 6 48Skill 7 42Skill 8 36

Availability by era

1 era · 1 faction

GunPilotAdj BV
G015,678
G124,965
G234,129
G343,245
G452,458
G562,114
G671,893
G781,671
G881,573

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Fafnir FNR-4A (Peter) is a 100-ton assault juggernaut, cruising at 32 km/h and topping out at 54, a 3068 rework of the 3063 FNR-5. Where the FNR-5 mounts a Heavy Gauss Rifle in each torso, the Peter variant carries just one, in the right torso, and fills the left torso instead with a pair of ER Large Lasers and three Rocket Launchers 10s; each arm adds three more Rocket Launcher 10s of its own, and a single Rocket Launcher 10 sits in the center torso. The ER Medium Lasers in each arm are swapped for Medium Pulse Lasers, and a Medium Pulse Laser sits in the head. CASE now covers only the right torso rather than both sides, and a C3 slave unit joins the Guardian ECM suite in the center torso. Heat sink count climbs from 10 to 13 double units. Both arms are minimal weapon pods without hands, and Defiance Industries builds the type at Hesperus II.

Armor & loadout

Mech rightFrontMech left
FAFNIR FNR-4A (PETER)
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrHD · RA · LA3
MslCT · LT ×3 · RA ×3 · LA ×310
BalRT116 rds · 4 t in RA, RL
EnrLT ×22
electronicsGuardian ECM SuiteISCT
electronicsC3 SlaveISCT

CASE: Right Torso