Fafnir FNR-5
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 3063 FedCom Civil War
- Rules
- Standard
- Cost
- 11.47M C-bills
- Move
- Armor
- 307 pts
ER Medium Laser ×2Medium Pulse LaserHeavy Gauss Rifle ×2
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitBattle Value
2,636by skill
Point Value
55
Recognition Notes
The Fafnir FNR-5 is a 100-ton juggernaut riding a 300 fusion engine, cruising at 32 km/h and topping out at 54, slow even for its weight class. Twin Heavy Gauss Rifles fill the left and right torsos, backed by an ER Medium Laser in each arm and a Medium Pulse Laser in the head. CASE lines both the left and right torsos, and a Guardian ECM suite sits in the center torso. Its arms are minimal weapon pods without hands, and endo steel structure carries standard armor plating. Defiance Industries builds it at Hesperus II.
Armor & Loadout
FAFNIR FNR-5
EnergyBallistic
Head: 9 front
Center Torso: 46 front, 16 rear
Right Torso: 32 front, 10 rear
Left Torso: 32 front, 10 rear
Right Arm: 34 front
Left Arm: 34 front
Right Leg: 42 front
Left Leg: 42 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Bal | RT · LT | 2 | 32 rds · 8 t in RA, LA, RL, LL |
| Enr | RA · LA | 2 | |
| electronicsGuardian ECM SuiteIS | CT |
CASE: Right Torso · Left Torso
Systems & Manufacturers
FNR-5
Fafnir
PV55
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Juggernaut
Damage
S (+0)
5
M (+2)
6
L (+4)
2
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 99Skill 1 88Skill 2 77Skill 3 66Skill 4 55Skill 5 49Skill 6 43Skill 7 37Skill 8 31
Availability by era
5 eras · 2 factions
Fafnir variants (6)
FNR-5 current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM Introduced 3063 Battle value 2,636 Point value 55
FNR-5B Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM Introduced 3065 Battle value 2,625 Point value 57FNR-4A (Peter) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, MHQ1 Introduced 3068 Battle value 2,458 Point value 60FNR-5WB Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, HT2/2/-, MHQ2 Introduced 3073 Battle value 2,449 Point value 56FNR-5X Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, ECM Introduced 3078 Battle value 2,610 Point value 58FNR-6U Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3081 Battle value 2,234 Point value 45